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Call of Cthulhu LCG: Core Set

Call of Cthulhu LCG: Core Set
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Call of Cthulhu LCG: Core Set

 
 
List Price: $43.99
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Features
  • Based on the terrifying works of HP Lovecraft

  • Can be played stand-alone, or expanded by monthly Asylum Packs

  • For Age: 13 +

  • Number of Players: 2

  • Playing Time: 30 - 60 min


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Description

Ancient, nameless horrors dwell in the darkness, writhing in the night sky and under the earth, just beyond our senses. In Call of Cthulhu The Card Game, players take on the roles of investigators, villians, and unspeakable horrors inspired by the dark mythos of H.P. Lovecraft. Agency detectives, Miskatonic University students and faculty, and the members of the mysterious Syndicate all join the fight against otherworldly beings including Cthluhu, Hastur, Yog-Sothoth, and Shub Niggurath. Call of Cthulhu The Card Game is 2-player, customizable dueling game in which players command both human and monster factions. As a Living Card Game, hundreds of addtional Cards are available for all seven factions, allowing players to customize the contents of this set, or create thier own original decks. Lovecraft's horrors live, in Call of Cthulhu The Card game! The Call of Cthulhu Card Game Core Set is for 2 players, ages 13+ and takes about 1/2 to 1 hour to play. The Call of Cthulhu Card game includes: Game Board, Rulebook, 24 Cthulhu Story markers, 6 Plastic Cthulhu Domain Markers, 155 Customizable, Deck Cards, 10 Story Cards.


Product Details
Product Length:3.0 inches
Product Width:11.75 inches
Product Height:11.75 inches
Product Weight:2.5 pounds
Package Length:12.0 inches
Package Width:12.0 inches
Package Height:3.0 inches
Package Weight:2.5 pounds
Average Customer Rating: based on 12 reviews

Customer Reviews
Average Customer Review:4.5 ( 12 customer reviews )
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Most Helpful Customer Reviews

13 of 13 found the following review helpful:


5One of the best card games around  Feb 16, 2010 By John
This card game is great and has so much to offer in so many ways: from strategy, customizing different decks, player interaction, and of course fun. The rules are straight forward and new players can pick it up fairly quickly. Of course with this being a Fantasy Flight Game the quality is second to none and there are a ton of cards even without adding any expansion packs. Lots of expansions to add to the playability but unlike a collectable card game like "Magic" you do not have to be always spending money on cards. The expansions add alot to the game and the price is very inexpensive for the amount of cards in each one.

10 of 10 found the following review helpful:


4That is not dead which can eternal lie...  May 08, 2010 By Chimpacabra "Reader Elite"
It had probably been ten years since I had played a card game when I picked this up. The rules are pretty straightforward and easy to understand and the cards themselves are of outstanding quality. With games like these you can read the instructions all you want but it doesn't mean anything if you don't play. The first game took about two hours but that was only because we were both going back to the rulebook to make sure we were doing things right. By the third game everything was running pretty smoothly and we were both working our own strategies.

For those looking to get into this game for the first time, Fantasy Flight Games has an excellent message board where you can ask questions and receive quick, friendly answers. That, plus the fact that additional packs come out every month or so makes this game pretty hard to beat. A must-have for any Cthulhu Mythos fan.

9 of 11 found the following review helpful:


5Great Card Game, A Hobby in Itself.  Sep 26, 2010 By M. Thomas Paul
Call of Cthulhu
Designer:
Nate French
Eric M. Lang

The first thing I must say is that I am a fan of the literature of H.P. Lovecraft. So much so that being in New England I have visited the sites of several of his stories. I think every student of literature should read the opening paragraphs of the Call of Cthulhu. I don't agree with his outlook on reality, but his ability to write prose is genius.

I am also a gamer, there are many CCG products with a good theme, but horrible game mechanics. On top of this many CCG products are money pits which keep card store owners smiling, but are limited in who you can play with.

THE CONCEPT OF COC LCG:

As a former fan of the COC CCG I remember the lack of attention given to this game. If you go on You Tube you can still see the "Demonstration Game" played with someone with a black robe and another guy. Not only was this of little help understanding the game, it was almost spoofing the game itself.

When Fantasy Flight released three games in the LCG format, they made the best core sets I've seen. The directions are no longer little inserts folded into a pack of cards. There is a mounted play board, neat Cthulhu tokens to use to drain your resources. Excellent video tutorials, and individual web pages and support.

You truly can by the Core set, organize interesting decks and play some balanced games from the start.

The mechanics of the game are well done, but they require some getting used to. You must build resources,sacrificing some of your cards and battle for "Story" cards. At the same time play tactics and special abilities.
Characters from Lovecraft's stories and quotes from the stories themselves add to the excellent artwork on the cards.

The rulebook does a good job in explaining this. Deckbuilding is made simple by asking newbies to shuffle two factions together and add some neutral cards. As you gain experience you can go online for tips.

My beginning question was regarding if this game made sense to buy in these times. If you were thinking of getting into a customizable card game genre, the LCG are really the way to go.

I have played Warhammer: Invasion, it's a lot of fun. If you are familiar with the Warhammer universe, that might be your first choice. I have not played the Game of Thrones LCG so I can't give a yeah or neah on it. The Call of Cthulhu is a great game which can make the genre affordable. (You can still go nuts and get every expansion pack under the sun if you want to die a pauper like Lovecraft himself, but it isn't required.)

Now I'll let you know my devious plot. The hardest thing in CCG is getting someone to play outside the confines of the FLGS. Well, I gave the core game to some family members as gifts. I have a good supply of partners who without intervention by a van of deprogrammers have been bit by the Cthulhu Mythos and are a phone call away.

This is a fun and challenging game you should consider.

1 of 1 found the following review helpful:


5good game, worth multiple plays already.  Jul 24, 2011 By jf "johanntattoo"
As a fan of HP Lovecraft, I have always loved the cthulhu mythos. This card game is dripping with theme and is a blast to play. The game mechanics are nothing like magic the gathering, but players of MTG will pick the mechanics of this game up fairly easily. It is a 2 player game and players can build decks from a variety of "groups" that the core set includes, making for good deck combos since each group has special sets of abilities.

check out the video from the publisher's website, to further get an idea on the game. [...]

5 of 7 found the following review helpful:


4Good introduction to the game  Feb 01, 2010 By Cthulhu Collector
The boxed set gives you everything you need for the game. It has its own wound and success markers and a board. Since the game changed from ccg to lcg they have re-introduced some of the cards from the original sets. A good way to start playing Call of Cthulhu but also good to add to your collection. It also has its own set of story cards and can make two decks of cards but you will want to get asylum packs to add to the game. What else can I say except that I'm glad the game survived the changes and it seems that they will continue to produce many more packs of cards.

See all 12 customer reviews on Amazon.com
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